Borderlands 4 C4SH Augment Slots: How to Run 4 Augments (Devil's Tines)

Published: 7/21/2026 · As of 2026-07

C4SH plays differently from every other Borderlands 4 Vault Hunter: it has no capstones. Instead of a big finisher at the bottom of each tree, C4SH stacks augment slots. This is verified in-game — see the full skill tree unlock mechanics for how tier unlocks work.

The short version

Where Devil’s Tines sits

Devil’s Tines is a passive at the Common T3 tier of each color tree. To reach the Common T3 tier you need 10 points in that tree’s Common section. Then 1 more point on Devil’s Tines itself.

That’s 11 points per tree to bank one extra augment slot:

StepPoints
Reach Common T3 (10 in this tree’s Common)10
Devil’s Tines (the passive itself)1
Per tree total11

The cost of all 4 slots

Color trees are independent — points in one tree never count toward another. So getting the extra slot in every tree means paying 11 in each:

11 × 3 trees = 33 points minimum for the full 4-augment setup (default slot + 3 from Devil’s Tines).

At level 60 you have 59 skill points, so 33 into slot-enabling still leaves plenty for the rest of your build.

What does NOT add slots

Summary

C4SH trades capstones for augment slots. One point on Devil’s Tines in each color tree — reachable at Common T3 (11 points per tree) — gets you to 4 augments for 33 points total.


All numbers verified in-game (as of 2026-07). Values may change with patches.

FAQ

How many augment slots can C4SH have?

Four. You start with one default augment slot, and each of C4SH's three color trees has a Devil's Tines passive that adds +1 slot when you spend a point on it (+3 total).

Does C4SH have capstones?

No. C4SH is the only Vault Hunter with no capstones. The capstone role is replaced by the Devil's Tines augment-slot passive in each color tree.

How many points does it take to get all 4 C4SH augment slots?

At least 33. Devil's Tines sits at the Common T3 tier, which needs 10 points in that tree's Common section, plus 1 point on Devil's Tines itself = 11 per tree. Trees are independent, so 3 trees = 33 points minimum.