Borderlands 4 Constable Review — Pearlescent Shotgun
| Rarity | Pearlescent |
|---|---|
| Type | Shotgun |
| Manufacturer | Jakobs |
| Element | Elemental Override (varies per specimen; observed two types: Shock and Fire) |
| Drop source | Bloomreaper the Invincible (raid boss The Bloom) + world drop (Shotgun Pool) |
Red Text
We see nothing truly till we understand it.
This review was machine-translated from the Japanese original. Numbers are checked against the original; if the wording reads oddly, the Japanese version is authoritative.
Jakobs-made Pearlescent Shotgun. It has the unique ability “Lethal Deterrent (Lethal Deterrent)”, a Jakobs-typical critical-focused barrel. The elemental override is common to Pearlescent weapons and varies per individual (observed both Shock and Fire variants).
🧩 Source of the red text “We see nothing truly till we understand it.” (unverified). The direct connection to the weapon name Constable (constable / sheriff) could not be confirmed through web digging, the source is (unverified). According to publicly available information, the weapon name itself is said to refer to the 19th‑century British landscape painter John Constable, and there is a theory that the red text is a quote from his lecture “The History of Landscape Painting” (1836) (the primary source is unverified, therefore (unverified)).
What kind of shotgun? (Beginner’s perspective)
- Jakobs-made Pearlescent Shotgun. It has Jakobs’ manufacturer trait where projectiles ricochet on critical hits
- The unique ability name is Lethal Deterrent (Lethal Deterrent). The detailed effect text is split between sources and unconfirmed (see “Unique effect” below)
- It has the Pearlescent-common Elemental Override, and the conversion attribute changes per individual (observed variants: Shock / Fire)
Unique effect (Mechanics)
Lethal Deterrent (Lethal Deterrent): The effect text is (unverified) (inconsistent between sources).
- Reading from the physical card (Lv31 /
bl4_20260911-032954_15291876): “When a critical hit occurs, the projectile ricochets and flies toward nearby enemies” - Reading from the physical card (Lv48 /
bl4_20260814-114844_1af16025): Only records unique yellow = Lethal Deterrent, and the effect text was not obtained (off-screen) - Web (Lootlemon): “Pellets travel a fixed short distance and leave behind a trail of damaging orbs that persist for 3 seconds before detonating.”
- Web (MentalMars): Explosive orbs appear along the projectile’s trajectory and detonate upon impact or after a set time (summary)
Inconsistency of unique effect text (unresolved) The measured card reading (ricocheting toward nearby enemies) and the web summary (leaving orbs on trajectory and detonating after 3 seconds) differ in content. It could be OCR misreading, confusion with a separate item on the card (Jakobs’ manufacturer trait), or a patch difference, but since it cannot be determined, both theories are listed, and
effect/effect_enremain (unverified).
- Jakobs’ manufacturer trait (not unique to this weapon but common to the manufacturer): projectiles ricochet on critical hits (Lv48 measured record notes “Jakobs (projectiles ricochet on critical hit) = 1 part”)
Elemental Override (Pearlescent common)
- As a common trait of Pearlescent weapons, they have an attribute conversion (override) that varies per individual
- In observed units, both Shock Override (Lv48 – converts damage to Shock damage based on enemy life type) and Fire Override (Lv31 – similarly converts to fire damage) were confirmed — indicating individual variation
Drop farming
| Drop source | Base chance | Notes |
|---|---|---|
| Bloomreaper the Invincible (The Bloom Raid Boss) | 0.75% | +0.5% per UVH rank, +4.5% with Big Encore (Lootlemon) |
| World drop (Shotgun Pool) | (unverified) | Also obtainable from the global shotgun pool |
Summary
- Jakobs-made Pearlescent Shotgun. Unique ability “Lethal Deterrent (Lethal Deterrent)”
- The effect text differs between the physical card and web information and is unconfirmed (ricochet + homing theory vs. orb trail + detonation theory)
- It has the Pearlescent-common elemental override, with observed variants Shock / Fire
- Obtained from Bloomreaper the Invincible (raid boss) + world drop
Measured stats (aggregate of owned units)
This is an aggregation of measured values read from screenshots of owned units. The range is the observed minimum to maximum, with no conversion, rounding, or interpolation.
| Lv range | Damage | DPS | Fire rate | Observed units |
|---|---|---|---|---|
| Lv31-32 | 124×9 〜 128×9 | 1,143 〜 1,178 | 2.0/second | 2 |
| Lv48 | 946×9 | 7,207 | 2.0/second | 1 |
- The highest observed DPS is 7,207 (Lv48 / Ruuming).
- Observed prefixes (most common): Ruuming×2 / Ambushing×1
Related
- Same rarity (Pearlescent): Crazed Earl / Eigenburst / Handcannon
- Same manufacturer (Jakobs): Refer to Jakobs-made weapons in the weapon list
- References: Lootlemon - Constable / MentalMars - Constable / Mobalytics - Constable
FAQ
What is the unique effect of Constable?
The unique ability is called Lethal Deterrent. The effect text in Japanese is inconsistent across sources (unconfirmed) (see below).
Where can I obtain Constable?
It drops from Bloomreaper the Invincible (raid boss The Bloom) + world drop (Shotgun Pool). Drop rate is 0.75% (base value; +0.5% per UVH, +4.5% with Big Encore).